It's a Zelda clone, but it has UNIQUE elements to it, namely the brush mechanic. It's fine for a game to be a clone of another. I don't get why people are not understanding this. It's the fact that many of the animations and gameplay seen so far such as the air dash, walking, and the way the bullets are fired are obviously copied from Cuphead with NOTHING that makes it unique from the game it's inspired from, and while it's fine for them to use the same art style, it honestly doesn't help in that it makes the copied elements more obvious. People have said many times, IT'S NOT JUST THE ART STYLE. This is really good news because if all goes well we could be start working on our game much sooner than expected, being able to solely focus on production and with a much higher scope than we previously thought possible! Hi everyone, we’re super happy to announce that we’re in the middle of negotiations with a publisher! Things are still in the air so we’re not going to cancel the Kickstarter campaign just yet, but we will be delaying it indefinitely while we sort all of this out. The original plan was to launch a Kickstarter campaign to fund development, but Xixo has stated via Facebook that talks are in progress and the crowdfunding drive – while not totally canned at this stage – is going to be delayed indefinitely: While there's no denying that the two titles do look very similar – Xixo even issued a statement saying that it was prepared for a 'backlash' – it would seem that the negative publicity hasn't prevented it from being courted by publishers. Enchanted Portals caused quite a stir when it was revealed earlier this month, with many fans accusing two-person studio Xixo of shamelessly ripping off the visual style of Cuphead.
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